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Polishing my design skills Stage diagrams from my collection

#1 User is offline   p2000lefty 

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Posted 19 December 2008 - 10:52 AM

Hello BE community,
Here is a design that is in my "in process" folder. It is free for you to use, as long as you give due credit. Critiques and comments are always welcome. I have thick skin as long as you have positive intent.
Please keep in mind that I am designing for a rifle berm with at least 5 stages stacked across the front of the berm. Those of you with the luxury of shooting bays stretch and spread the design to your limits.
DVC,
p2000lefty
A60692
Attached File  Blink__Blink.doc (56.5K)
Number of downloads: 191

#2 User is offline   rr4406pak 

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Posted 19 December 2008 - 11:00 AM

That looks cool!
What tool or application did you use to create that???
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#3 User is offline   stormbringer 

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Posted 19 December 2008 - 11:12 AM

I am a tad confused as to the location of the fault lines. Particularly the one in the front by the XXs. What side of the wall do you start on? Inside the fault lines or outside?

#4 User is online   Flexmoney 

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Posted 19 December 2008 - 11:12 AM

Does the shooter stay on one side, or do they have to use both sides of the shooting area ?
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#5 User is offline   p2000lefty 

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Posted 19 December 2008 - 11:26 AM

rr4406pak - I can post them for you or email them to you. Tom Mainus gave them to me. Where they came from originally I do not know.

Stormbringer - You start outside the fault lines and facing down range on the up range side of the wall. The idea was to run around the wall and enter the shooting area.

Flexmoney - That is up to the shooter. The gap between the center walls makes this a true field course with choices.

-p2000lefty

#6 User is offline   Franklin D Wolverton 

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Posted 19 December 2008 - 11:34 AM

All good questions...

I always try and design my stages so that the set-up guys can understand it. I don't want to have to be there the entire time and micro-manage them.

I have started to use an overhead shot as well with my stages, to give the set-up crew a better idea of what I intended...

Attached is one of the stages that I am using for next years Illinois Sectional on what I give the set-up guys... (it's also the way I sent it to Amidon for approval)

Frank

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#7 User is offline   p2000lefty 

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Posted 19 December 2008 - 12:00 PM

Wow Frank,
That is awesome! Designing for the Illinois sectional match you have to be thorough in your designs, and you are. I would like to use your set-up template for any level three matches that I design in the future. My designs are for a local club matches and need to be flexible. I give the set up crew all the flexibility they need.
-p2000lefty
ps I hope to shoot the Illinois sectional next year.

#8 User is online   Flexmoney 

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Posted 19 December 2008 - 12:38 PM

View Postp2000lefty, on Dec 19 2008, 01:26 PM, said:

Flexmoney - That is up to the shooter. The gap between the center walls makes this a true field course with choices.


- If you have shooters that are going to be going to both sides, that will putting them backing up to get around the center divider wall. You will see 180 issues with that setup. (I have nothing against "backing-up" stages, but this setup will lend itself to muzzle violations at the local level.)

- Also, it will be hard for the RO to stay with the shooter.

- The forward center dividing wall...that will have to be braced super-duper solid. A shooter will push his/her upper body right through there and take all the back targets that way. (As seen on an Eric G. video.)

- Your middle 3 targets in the back, may have shoot-thru issues with the steel, if/when the shooter takes those targets from around the outside (left or right extremes) of the front walls. That is an easy enough fix with spacing. (move those 3 paper back as much as possible without getting into splatter issues from the steel)


I like the idea of it a lot, and the technical challenge. I'm not sure I'd run it at a local, due to the RO positions and safety issues. But, I might tweak it and run it for a major...where there would be an experienced and dedicated RO staying with the stage the whole time, and the stage could be tweaked and built like a tank.



Good stuff. Keep them coming.
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#9 User is offline   p2000lefty 

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Posted 19 December 2008 - 01:04 PM

Flexmoney,

All good points and thank you very much for the feedback. Anyone using this please consider your shooters before using this design.
We have a wind issue at our range so our walls tend to be very sturdy.
Not having bay walls the 180 and muzzle awareness is stressed at our matches.
The plates in the back would have to be placed very carefully to avoid the shoot through, I would suggest low placement to avoid the splatter.
The R.O. will have to pick spots carefully. Honestly, I never consider the R.O.

Thank you,
p2000lefty

#10 User is online   wide45 

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Posted 19 December 2008 - 01:49 PM

Quote

You start outside the fault lines and facing down range on the up range side of the wall. The idea was to run around the wall and enter the shooting area.


I'm interested in the reason for doing this. I support not using the same old start positions. I don't see what you accomplish by making the competitor go around a corner, and run a few steps, to enter the shooting area, other than adding a few seconds of time to the score. I try to minimize the non-shooting things, the competitor must do.
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#11 User is offline   p2000lefty 

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Posted 19 December 2008 - 02:42 PM

wide45,
Good question. My reasoning is two fold , first, for variety of start positions and second, for practice to move, draw, and get to a shooting position. There is a lot of thought before you even begin to pull the trigger. I find that this adds challenge for all shooters. We have a range of first time shooters to master and grand master shooters at our matches. However, consider your shooters and adapt the start position as appropriate.

Thank you for the input,
-p2000lefty

#12 User is online   Flexmoney 

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Posted 19 December 2008 - 03:23 PM

Good points made on the start position. I find it really gets into the shooters head to hear the beep, then not be able to start shooting for a few seconds. They feel as if they are "behind" and need to make up time. :)
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#13 User is offline   Rick B 

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Posted 20 December 2008 - 10:00 AM

Looks like a fun stage. Could you move the two walls with the gap down range 2 or 3 feet and maybe close the gap a little more? That would solve the back up issue. Maybe a couple no shoots to create movement.

#14 User is offline   p2000lefty 

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Posted 20 December 2008 - 02:04 PM

Absolutely! Rick B., when setting up we always adjust to make it more challenging. On paper it is often hard to tell where the no-shoots need to be placed. Some no shoots on the edges of the gap could also make you get up close and aim longer. Thank you for your ideas. I hope that you get to set this up at your club.
-p2000lefty

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