SA Friday, on Jul 1 2008, 08:46 PM, said:
The biggest thing is there is a different way to move shoot and move-transition and shoot. When shooting target's arrayed together, keeping the gun fully extended makes the shooting smooth. When making a large transition bring the gun in to your body more, snap your eyes/head to the target, and then re-extend the gun to the seen target.
+1 on that technique (
for you...I'm a muscular(ish) 260 lbs). Looks like you are about 115 lbs...tops. At full extension, your mass moment of inertia would have you swinging past targets if you try to swing too quick. By pulling the gun in, you are able to swing over faster even though you also have to re-extend. But, start transitioning AS you are bringing the gun in. That action is what kills the mass moment of inertia and reduces the torque required to make the transition. Also, this technique starts losing it's advantage for transitions less than about 90°.
Another idea for you would be to bend you elbows a bit more. Straight elbows means recoil moves up though your arms, to your shoulders, to your torso, thus potentially destabilizing your "shooting platform." Let your elbows be recoil "shock absorbers." A properly comped open gun will stay plenty flat to still be able to dot track.
My only other comment is to take advantage of the comp! On targets inside of about 10 yards , DON'T go "BANG...watch dot go up...watch dot go down...watch dot settle...BANG." Go, "I see the dot fuzzing in the A zone, BANG BANG." You should see the dot the entire "BANG BANG" time, but don't wait for "sight perfection." If the dot is there, PULL THE TRIGGER TWICE AND MOVE ON! If you start dropping too many points, you aren't seeing what you need, so watch a little more carefully and slightly reduce your "fuzz tolerance." Doing this will save you about .10 secs per target. Suppose you have a 10 hit factor stage with 5 such targets. This would drop your timeby. 5 secs, yielding about 5 extra points on that stage. Over a six stage local match, that could add up to 30 match points!