Bullet Weight for Steel Challenge Lighter bullets...where do you get them from
#2
Posted 19 December 2007 - 02:02 PM
~ L. Neil Smith
Never attribute to malice that which can be adequately explained by stupidity. - Hanlon's Razor
#3
Posted 19 December 2007 - 07:58 PM
I forget what powder, but kept it around 1300 with a max load. I am trying to find the data but last time I loaded for steel was about 14 years ago.
Open is a lot like death metal; Loud, Fast, and not for everyone.
#4
Posted 19 December 2007 - 08:33 PM
with 38 long colt I use tight-group Revo
Rudy Project shooting team
TY18956 / Steel Challenge 1060
#8
Posted 07 January 2008 - 08:02 PM
#10
Posted 08 January 2008 - 02:50 AM
That said, going to like a 130 or 147 in 9mm, is not a bad idea and then springing it down a ton. Better accuracy (maybe) and lower energy.
Rich
A-36640
Pressure is what you feel when you don't know what you're doing. - Chuck Knoll
On the quest to be non-antagonistic and non-confrontational.
#11
Posted 08 January 2008 - 06:07 AM
Flexmoney, on Jan 8 2008, 04:25 PM, said:
I'd say; beacuse it's lighter it kicks less.
Lighter recoil is more comfortable to shoot. To me this means I can be more attentive to the sights.
The above post is just my opinion. It isn't better than anyone else's and there's a good chance that it is BS, and based on theory instead of experience. The best scenario is that I based my opinion on my experiences. But these may be totally different from yours.
If you want the answer to your question, just go out there and experience .
#12
Posted 08 January 2008 - 04:41 PM
Many people just throw a 115 onto their 124-IPSC load as well for a quick-n-dirty steel load.
#13
Posted 30 January 2008 - 10:31 AM
shred, on Jan 7 2008, 10:02 PM, said:
um is that a joke like "KISS Keep it simple stupid" and your pullin our legs of is there literally a special plate your using for these. why wouldn't just shortenging your OAL a bit work?
this question has been answered, My ignorace to this has been cleared up. Apparently there is a special plate for these if your using a bullet feeder on a Dillon 1050
This post has been edited by Jadepanther: 01 February 2008 - 10:17 AM
#14
Posted 08 February 2008 - 02:06 PM
shred, on Jan 9 2008, 02:41 AM, said:
Hi Shred - I agree with you, though for a different reason.
I am not convinced that the diffence in "flight time" to the target matters.
What does seem to matter is that a faster bullet requires less follow-through to make an accurate hit.
For example: it is very challengeing to shoot an Olympic air-pistol well without keeping the gun on target for a moment after the shot is fired.
Why? - because the pellet is only travelling at 300 to 400 fps and it stays in the barrel for a comparatively long time. In contrast, a steel challenge load at 1200 to 1400 FPS leaves the barrel sooner after the hammer falls.
Fast, light bullets would appear to be optimal for SC.
"When one who is honestly mistaken hears the truth, he will either quit being mistaken or cease to be honest." -anon.

March 2008
#15
Posted 08 February 2008 - 03:42 PM
Carlos, on Feb 8 2008, 03:06 PM, said:
shred, on Jan 9 2008, 02:41 AM, said:
Hi Shred - I agree with you, though for a different reason.
I am not convinced that the diffence in "flight time" to the target matters.
What does seem to matter is that a faster bullet requires less follow-through to make an accurate hit.
For example: it is very challengeing to shoot an Olympic air-pistol well without keeping the gun on target for a moment after the shot is fired.
Why? - because the pellet is only travelling at 300 to 400 fps and it stays in the barrel for a comparatively long time. In contrast, a steel challenge load at 1200 to 1400 FPS leaves the barrel sooner after the hammer falls.
Fast, light bullets would appear to be optimal for SC.
We worked out the flight time deltas a while back. At the top levels, they can help. A slug of a bullet heading for the 35-yard stop plate on Speed Option, say, averaging 900 fps, gets there in ~.11 seconds or so. A bullet averaging 1200 fps gets there in ~0.09 sec, for ~.03 advantage. Four runs on that and we're at .12. 0.06 more from Outer Limits and we're right at the margin of victory last year without even adding in the other 6 stages. On down the results, a lot of places are separated by .25 or less. Think of it as one free extra shot. If that's holding you back, then it's worth looking at. Most of us mortals blow more than that one one poor draw.
#16
Posted 15 March 2008 - 06:46 PM
FYI, in the early 80's the Steel challenge was run with the stop timer ON the stop plate. The actual bullet flight time was added to your time. We're talking minimal time but 4 runs x 8 stages = 32 stop plates x time differnence ?? = time off your raw score. Remember most people shot .45's back then at what 700 fps. It seems like forever waiting for a 700 fps bullet to fly 40 yards. Chip McCormick was first to show up with 95 gr. fmj .38supers. The stages had more distance back then too. 40 yd stop plates on some. He was probably a full second faster than anyone just because of his bullet speed.
I said, "Robbie, you have to touch the trigger, prep it, then presssss"
Robbie replies with a straight face, "Bruce, when my finger hits the trigger.... it means business"
#17
Posted 16 March 2008 - 07:34 PM
BPiatt, on Mar 15 2008, 08:46 PM, said:
FYI, in the early 80's the Steel challenge was run with the stop timer ON the stop plate. The actual bullet flight time was added to your time. We're talking minimal time but 4 runs x 8 stages = 32 stop plates x time differnence ?? = time off your raw score. Remember most people shot .45's back then at what 700 fps. It seems like forever waiting for a 700 fps bullet to fly 40 yards. Chip McCormick was first to show up with 95 gr. fmj .38supers. The stages had more distance back then too. 40 yd stop plates on some. He was probably a full second faster than anyone just because of his bullet speed.
They still stop time by impact sensors on the stop plate. Did they used to try and correct for it? eek.

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