Bear Trap Or Clamshell
#1
Posted 14 January 2006 - 08:38 PM
Here is a target that I built, Tell me what you think.
http://www.luvtohunt...php?p=6047#6047
I have built others but don't have the pics, yet.
Tony
http://groups.yahoo.com/group/RCRPC
#3
Posted 15 January 2006 - 09:09 AM



Tony
http://groups.yahoo.com/group/RCRPC
#4
Posted 15 January 2006 - 09:55 AM
From what I see here. there is a lot of room between the front target and the back target. Depending on the set/ location of the system you may be able to see some of the back target before and after it cycles. A disappearing target, by the rules, must completely disappear. And even if you don't want it to disappear, you will have the problem of the target exposure being the same for all competitors.
Plus the front target is going to get shot to crap with splatter from the popper.
Clarks range has a slightly different system that uses a plate to pop a target up behind the plate. Thats all it does (IIRC).
Sorry if you don't like the critic. These are just my observations. Sure looks like you put a lot of time in cutting and welding.
#5
Posted 15 January 2006 - 10:46 AM
As for splatter, we have a popper at the range on wood base it allows you to see the splatter quite well. We have at least 300 shots on it and all hit in a 4" window on the wood, none go very far forward at all.
Thanks for looking.
Tony
This post has been edited by litman252: 15 January 2006 - 10:48 AM
http://groups.yahoo.com/group/RCRPC
#7
Posted 15 January 2006 - 04:13 PM
Caspian_45, on Jan 15 2006, 10:55 AM, said:
Doesn't it just have to not present the A-zone at rest to count as 'disappearing' now? I agree that leaving parts out is bad, but I think the rules allow for some leeway.
#8
Posted 16 January 2006 - 06:34 PM
shred, on Jan 15 2006, 04:13 PM, said:
Shred is correct
USPSA 2004 Green Book
Quote
scoring area when at rest, or which continuously appear and disappear,
will always incur failure to shoot at and/or miss penalties
(exception see Rule 9.2.4.5).
9.9.2 Moving targets, which do not comply with the above criteria,
will not incur failure to shoot at or miss penalties except where
Rule 9.9.3 applies.
9.9.3 Moving targets will always incur failure to shoot at and miss
penalties if a competitor fails to activate the mechanism, which
initiates the target movement.
#9
Posted 16 January 2006 - 07:21 PM
What I was meaning to saying, is that if you want the target to be designated as a disappearing target. His system won't work well.
You must have a portion of the highest scoring area avaliable, moving or not, to be a legal target.
It appears he has a working prototype. Now he just needs to design several courses and try the thing out. If he really wants to know if it is a good target system, have a master class shooter game it for him. They know how to cheat real good, ya know.
#10
Posted 07 April 2007 - 08:33 PM
As to splatter, gone through 2 no shoots in this time, neither one needed a paster due to splatter.
Tony
http://groups.yahoo.com/group/RCRPC

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