First, our set up:
The range was a 25 yard deep outdoor pistol range, 135 feet wide. We set up two field courses, one of 23 rounds (ten paper and three steel) and another of 30 rounds (four steel and thirteen paper, with multiple ported barricades and a custom built set of drop open ports with a special activator. We had to put up a divider wall of snow fence because targets on one COF were visible from the other, and we wanted no cross fire.
Procedure:
We alternated running shooters. Once one side cleared the shooter, they would retreat uprange and let the other side shoot. Then both sides would go forward to score and reset.
How did it work out?
Pretty well, for us, given our particular circumstances. We ran about seventy shooters one full day and another twenty odd the next half day (the RO's shot the match separately). We used open squadding, so that if we got backed up, the shooters could go to another stage and not lose time. We had dedicated RO's, two for the short stage and three for the large, prop laden one. And our props held up pretty well, with only a couple reshoots for REF.
What problems were there?
There was no way to turn these fairly long field courses around in four minutes, first shot to first shot, the standard recommended. The first stage had to wait an extra minute at least for the other stage to get run, and you have to clear both sides before the first stage can bring up the next shooter. My stage tended to lag, even with three RO's, because of all the props that needed to be reset.
With open squadding, we kept having to do repeated stage briefings and walk throughs as new people showed up (we'd at least wait until we had a reasonable number of new shooters). We gave everybody their five minutes, but it got chopped up, between runs on the other stage, if that side hadn't finished its last group of already briefed shooters (fortunately, nobody complained).
We had occasional minor snafu's where we'd expect one side to shoot, and they wouldn't be ready, so the other side had to hustle up.
I don't think this format would work at a really big match on a tight schedule, using fixed squadding and schedules, especially if you have people who might complain about getting enough time to walk through (and I'm sure a really big match, both in terms of numbers and level, will have such).
What might make it work better?
Keep the courses of fire short and simple - longer courses and fancy props in one or both COF's means more time for turn around, and that can cause a major backup. Additionally, the more complicated the course, the more the shooters will want their whole five minutes (or more) to dope out the stage, and the more likely there will be complaints if they don't like how they get it.
The less movement the better - the shooter isn't as far down range at the end of the run, and there's less distance to cover to get back to clear the range for the other stage. If one side always goes first, this is the side that should mostly be short and sweet, distance wise.
Consider COF's such as speed shoots, that might allow the same competitor to go directly from the first to the second COF. This saves some of the time in gettng folks onto the second COF from uprange. You can save RO manpower as well (see below). At least have no or little movement in the first COF, if you're going to move straight to the second.
Have a good team of experienced RO's who can work well together in keeping things moving, clearing the ranges quickly and running the next shooter ASAP (without rushing them, of course
Have ENOUGH RO's. One each isn't going to work, even if experienced and dedicated to that COF. Two each, at least, more if you gotta have props and the like. Speed shoots might be an exception.
Don't run a multistring classifier or similar stage on a dual range - way too much time, I think.
Lost brass match only. Picking up mags is fine. Picking up brass means shooing people off the range from as far down as the last shooting position. And my experience is that brassers are almost always the last folks off the range.
All that being said, it went well for us. We had top notch RO's on both stages, and a bunch of cooperative and helpful shooters who all had a good time. I'd do it again, though I'd like to tweak the procedure a bit, as described above.
Kevin C.
This post has been edited by kevin c: 23 August 2005 - 03:57 PM

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