We got into a brief discussion on the pros and cons of number targets on the WSB diagram and decided to ask the community their thoughts . One school at our match, likes it as it makes the WSB easier to read especially if a shooter is in a hurry to absorb the stage before their turn. The other school is of the opinion that new shooters might decide they need to shoot them in numerical order and it makes it too easy on the experienced shooters.
Jim G
Numbering targets in WSB
Started by
coldchar
, Jul 23 2011 03:38 PM
6 replies to this topic
#1
Posted 23 July 2011 - 03:38 PM
#2
Posted 23 July 2011 - 06:06 PM
Out of habit, I always number targets in ascending from left to right.
Never thought about the newbies trying to shoot them in numerical order, but stranger things have happened.
Bill
Never thought about the newbies trying to shoot them in numerical order, but stranger things have happened.
Bill
"I haven't failed. I've just found 10,000 ways that won't work."
The brain is a marvelous thing. It is working nonstop from the second we are born until we hear the command "shooter ready....standby..."
~ Thomas Edison
The brain is a marvelous thing. It is working nonstop from the second we are born until we hear the command "shooter ready....standby..."
#3
Posted 23 July 2011 - 06:37 PM
how does it make it easier ?
John
#4
Posted 24 July 2011 - 09:05 PM
It's easier if you have something like "Popper PP4 activates swinging taqrget T5, and Popper PP6 activates sliding targets T7 and T8." Easier in the sense that anyone looking at the diagram -- if it's correct through buildout -- can figure out what they need to look for on the walkthrough.....how does it make it easier ?
I fall into the both methods camp -- I like to number targets when using activators, and choose not to for stages without activators...
Nik
You're shooting Steel like an A class shooter. Why are you shooting the Paper so slowly? ---- Dave Marques, Production Nationals, 2005
This is a game of high-speed precision. If you don't precisely plan what you want to happen, there's not much chance that it will. ---- Brian Enos, 2004
You're shooting Steel like an A class shooter. Why are you shooting the Paper so slowly? ---- Dave Marques, Production Nationals, 2005
This is a game of high-speed precision. If you don't precisely plan what you want to happen, there's not much chance that it will. ---- Brian Enos, 2004
#5
Posted 25 July 2011 - 05:42 AM
It makes it easy for setup and such...
Like, stup notes that say... "T12 should only be visible from the left side of the forward wall."
Newbies catch on quick. I've never seen that be a problem with them. It is more important to make sure they know which targets are the shoot targets and which are penalties.
Like, stup notes that say... "T12 should only be visible from the left side of the forward wall."
Newbies catch on quick. I've never seen that be a problem with them. It is more important to make sure they know which targets are the shoot targets and which are penalties.
Thank you,
Kyle F.
Brian Enos Forum Administrator
Area 5 Director - USPSA
Chief Range Officer
NRA Instructor
*** I'm a shooter! ***
"Do you even [see your sights] lift???" - unknown
Kyle F.
Brian Enos Forum Administrator
Area 5 Director - USPSA
Chief Range Officer
NRA Instructor
*** I'm a shooter! ***
"Do you even [see your sights] lift???" - unknown
#6
Posted 25 July 2011 - 06:04 AM
I don't number the targets in my WSB unless there is a reason for it, like T1- T4 must be engaged from X. If it's a freestyle COF then I don't see the sence in it.
Dan Hefta President MAPSA
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#7
Posted 26 July 2011 - 12:43 PM
Yep, I only add them like you all said- using activators, standards stage, different points per targets, etc. Basically only if I need to be able to positively identify certain targets in the WSB or in the setup notes.
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