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#1 Mark R

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Posted 30 November 2010 - 08:47 AM

Hey Folks...Up on the Google Sketchup 3D Warehouse, there is a drawing by a Sketchup user named "Steel". I found it by performing a search for "USPSA Props". Steel has a good drawing, but I took it a step further. I categorized all props and placed them around the shooting bay perimeter and changed the bay floor to a lighter color (for black and white printers).

For those of you who use Sketchup for stage design, download my new version of Steel's props and place it in your Sketchup template folder...usually by default install C:\Program Files\Google\Google SketchUp 8\Resources\en-US\Templates

Note that I am using the new version 8, not 7...it may not open in 7.

Once you copy/move the file to the template folder, open the file in sketchup, then save it as a new template, and check the box to make it the default template. Close Sketchup. Now when you want to design a new stage, open sketchup (which opens the shooting bay with props on the perimeter of the bay), drag/move the props you need into location, rotate them as needed, and save the file as a new name sketchup file. To start another stage, just close and re-open sketchup.

It's a real time saver...and it works every time. B) Enjoy!

Dang...just went to upload the template, but it's 9.5 mb. I'll post on 3d Warehouse. Will update this thread when I have key words. Sorry.
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#2 Mark R

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Posted 30 November 2010 - 09:01 AM

Dang...just went to upload the template, but it's 9.5 mb. I'll post on 3d Warehouse. Will update this thread when I have key words. Sorry.


ok...the template is now on Google 3D Warehouse. Go to the warehouse and search for my username... DVCMarkR
If that don't work try keywords...

TITLE: USPSA Props Template in Shooting Bay
TAGS: USPSA Props Shooting Bay
Username: DVCMarkR

Hope it helps!!!

Here's a picture...Posted Image

Edited by Mark R, 30 November 2010 - 09:06 AM.

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#3 bbbean

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Posted 30 November 2010 - 09:52 AM

Thanks, Mark. I've been meaning to learn to use sketchup, and you've just simplified the process.

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#4 Mark R

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Posted 30 November 2010 - 09:56 AM

Thanks, Mark. I've been meaning to learn to use sketchup, and you've just simplified the process.

BB


You're welcome Barry.

Forgot one thing in the instructions...after you save the file to a new stage name...you can delete all the remaining props around the perimeter leaving only the stage you just designed. next time you open sketchup...all props will be there since they are in the template. :D
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#5 Corey

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Posted 30 November 2010 - 10:02 AM

i like that idea. i have a different template and i have been copying pasting from the template into a 2nd sketchup window. this would keep everything on the same screen. :)
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#6 Mark R

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Posted 30 November 2010 - 10:51 AM

i like that idea. i have a different template and i have been copying pasting from the template into a 2nd sketchup window. this would keep everything on the same screen. :)


And another tip...which you probably already know...hold CTRL key down when moving an object...it will copy it instead of moving. So you can move in a target from the perimeter, CTRL copy it and make multiples of the same prop.
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#7 sperman

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Posted 30 November 2010 - 11:27 AM

I've been avoiding google sketchup because I didn't want to have to download all the different props. Thanks for doing this for us.

#8 spanky

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Posted 30 November 2010 - 11:41 AM

I prefer to use separate windows and paste the props I need on a berm template since sometimes I need more or different props anyway.

However, nice work!
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#9 Mark R

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Posted 30 November 2010 - 12:39 PM

Hey Folks...I just discovered that the Google 3D warehouse user "Steel" is in fact Enos member Steel1212 - Corey Estill. Thanks for the original shooting bay and props Corey. :cheers:
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#10 vluc

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Posted 30 November 2010 - 01:08 PM

Nice, although why do so many of you place the black "X" on the no shoots and have them so far away from the target they are covering? I always end up removing the "X" and moving the no shoot to the target itself.
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#11 lynn jones

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Posted 30 November 2010 - 01:40 PM

i've been learning google sketch up for last couple of weeks, it's been slow at work. here's one of the stages we shot at area 2 championship.

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#12 steel1212

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Posted 30 November 2010 - 02:04 PM

I can't take all the credit I got a lot of it from Jim Taylor, also a Enos member. Some of the targets I made, which is why they aren't as good as Jim's. I've since added long guns, a car, bed and a few other things to my prop bay. What I do is open a empty berm template and open my prop bay at the same time. Since I don't move items I cut and paste them, I just copy from the prop bay and paste in the empty bay.
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#13 Mark R

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Posted 30 November 2010 - 03:39 PM

Nice, although why do so many of you place the black "X" on the no shoots and have them so far away from the target they are covering? I always end up removing the "X" and moving the no shoot to the target itself.


Vluc...There is a stand alone no-shoot target on the template that you can move and place on a shoot target.
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#14 Mark R

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Posted 30 November 2010 - 03:43 PM

I can't take all the credit I got a lot of it from Jim Taylor, also a Enos member. Some of the targets I made, which is why they aren't as good as Jim's. I've since added long guns, a car, bed and a few other things to my prop bay. What I do is open a empty berm template and open my prop bay at the same time. Since I don't move items I cut and paste them, I just copy from the prop bay and paste in the empty bay.


Corey...the template contains your car, the long guns, pistols, bed, etc on the template...you just have to scroll around to find them...they are close to the front of the bay.

I used to copy/paste until I made the template. Since I only use Sketchup for designing USPSA stages, I modified your prop file and made it a template...that way anytime I want to design a new stage, all I do is open Sketchup and everything is on the bay ready for use/movement...deleting everything not used. Make's it easier...at least I think so.

Thanks for giving credit to Jim Taylor...I didn't know that...thought you were the author. Thanks Jim.

Edited by Mark R, 30 November 2010 - 03:47 PM.

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#15 vluc

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Posted 30 November 2010 - 06:03 PM


Nice, although why do so many of you place the black "X" on the no shoots and have them so far away from the target they are covering? I always end up removing the "X" and moving the no shoot to the target itself.


Vluc...There is a stand alone no-shoot target on the template that you can move and place on a shoot target.


Thanks, I've made my own awhile back. Should upload it to the warehouse where I already have some items.
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#16 Mark R

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Posted 01 December 2010 - 07:54 PM

i've been learning google sketch up for last couple of weeks, it's been slow at work. here's one of the stages we shot at area 2 championship.


Lynn...that looks pretty darn good. You do know that you can export out to 2D which creates a JPG file? By using the File-Export 2D. Not sure how you got to the PDF, but it worked for you...just a little grainy looking. The stage setup looks awesome...good job.
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#17 lynn jones

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Posted 02 December 2010 - 06:51 AM


i've been learning google sketch up for last couple of weeks, it's been slow at work. here's one of the stages we shot at area 2 championship.


Lynn...that looks pretty darn good. You do know that you can export out to 2D which creates a JPG file? By using the File-Export 2D. Not sure how you got to the PDF, but it worked for you...just a little grainy looking. The stage setup looks awesome...good job.


thanks mark,

i'm still learning. i'll try the 2d version. well, that was easy.

lynn

Attached Files


Edited by lynn jones, 02 December 2010 - 06:52 AM.

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#18 lynn jones

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Posted 02 December 2010 - 07:01 AM

here are some more:

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#19 lynn jones

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Posted 02 December 2010 - 07:03 AM

and some more. threadkiller was my first try, you can tell it's rough.

lynn

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#20 Mark R

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Posted 02 December 2010 - 10:53 AM

and some more. threadkiller was my first try, you can tell it's rough.

lynn

On Area 2_stage9, it looks like the target T4 and popper PP1 on left back area have no where to shoot from. Might move the fault line out a little.

Rest look like pretty fun stages...mind if I use one or two of them?

Edited by Mark R, 02 December 2010 - 10:58 AM.

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#21 Mark R

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Posted 02 December 2010 - 11:00 AM

Another tip to make your exports look better/less cluttered...go into layers and turn off grid layer, then export. Use the grid for design, turnoff to export/print.
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#22 lynn jones

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Posted 02 December 2010 - 11:54 AM


and some more. threadkiller was my first try, you can tell it's rough.

lynn

On Area 2_stage9, it looks like the target T4 and popper PP1 on left back area have no where to shoot from. Might move the fault line out a little.

Rest look like pretty fun stages...mind if I use one or two of them?


hey thanks,

i have fixed the problem with stage 9. i have uploaded these files to the 3d warehouse, search models by godsmack.

lynn
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#23 Turtle

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Posted 06 February 2011 - 12:03 PM

Mark, thanks a million for this template! I'm brand new to Sketchup and have no idea what I'm doing...
Looking forward to figuring this out and designing some stages/drills.
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#24 Mark R

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Posted 06 February 2011 - 02:07 PM

Mark, thanks a million for this template! I'm brand new to Sketchup and have no idea what I'm doing...
Looking forward to figuring this out and designing some stages/drills.


You're welcome...and I would suggest reviewing the Sketchup tutorials up on the Sketchup web site. They will help you on moving, copying, rotating, etc. ;)
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#25 elkboy

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Posted 17 February 2011 - 05:23 PM


Mark, thanks a million for this template! I'm brand new to Sketchup and have no idea what I'm doing...
Looking forward to figuring this out and designing some stages/drills.


You're welcome...and I would suggest reviewing the Sketchup tutorials up on the Sketchup web site. They will help you on moving, copying, rotating, etc. ;)

Thanks Mark, I too was brand new to this and ready to quit. Your tips saved my sanity.

Edited by elkboy, 17 February 2011 - 05:54 PM.





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